Delta Engine Blog

AI, Robotics, multiplatform game development and Strict programming language

CeBIT 2006 in Hannover


exDream entertainment will be at the CeBIT again this year. You can find us at the  CeBIT 2006 in Hannover: Hall 27/C29 (Digital Media by nordmedia). The CeBit starts at 2006-03-09 and ends 2006-03-15.

Polynapping: I think I will adjust my polynapping schedule for this week to stay awake for 8 hours over the day. I have several meetings and I don't think it would be cool to fall asleep there ^^ I would bet the CeBIT is also not very polynapping-friendly. Instead of sleeping 6 times 20 minutes I will sleep now only 4 times 20 minutes (evening and night) and before I go to work I sleep 3 hours straight. This will keep me awake for 8 hours (at least it worked today :-) ), then 4 polynapps follow and the same thing starts over the next day. Thats now twice as much sleep as before (4 hours instead of 2-3), but still only half the amount normal people sleep.

Coop Commander: Looks quite good, the game physics and ship control are finished now and it is quite fun to shoot around and see everything exloding. There are still 2 major issues left: Good enemy unit AI (they move pretty stupid right now, either straight ahead or on a collision path) and multiplayer syncronization. Dunno if I can make it this week, but I should have some time at nights with my new schedule to keep working on that.