I was quiet busy this week with our current project Arena Wars Reloaded. We got a playable version now, but there are still some issues. It runs fast and uses glsl now (instead of CgFX, which sucks, I will talk about that in a future blog post), there are also some new post processing shaders, but there is still some finetuning to be done.
Here are some screenshots from the version. More to come till the end of march, when we will be done with the game and all new effects, etc.
New snow texture pack and heavy glow, may need a little weaker post screen effect ^^
Fight in Mission 1, water looks cooler now and some new effects, but I was to lazy to play more and go into a later level.